
I was invited as a speaker at the conference Interactive Digital Art and Societal Health, which took place in Berlin between the 2nd and 3rd of December, 2022. The series of talks and demos gathered at this event focused on discussing what roles interactive digital art could play in societal health, including the needs of individuals, communities and populations. I presented my work as a soma designer, including an introduction to our field and the intersections between our somatic methods in interaction design and artistic practice. I introduced Pulsante as a case study of how an installation designed as an educational piece became a space for respite amidst conflict and social chaos.
The program and abstract of presentations can be found here.


